Tap Game
  • Welcome
  • Getting Started
    • Quickstart
    • Scoring System
  • Basics
    • Tokenomics
    • Gameplay Rewards
      • Rewards Distribution per month
    • Upcoming Features
    • Referral Program
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  1. Basics

Gameplay Rewards

The distribution of $TAP tokens is designed to incentivize gameplay and sustain the Tap ecosystem:

1. Player Rewards: 30% of the total supply (3 billion $TAP) is allocated for player rewards over a 84-month period.

2. Token Release: Tokens are released every 30 mins and in a uniform way till 84 months

3. Time-Lock Multipliers:

If users wish to lock their rewards for a set duration so that they receive multipliers and then can withdraw their rewards once they reach their time-lock duration:

Multiplier System: 
Base Lock-Time Multipliers:

- 30 days = 1.2x
- 90 days = 1.5x
- 180 days = 2.0x
- 365 days = 3.0x
- 730 days = 4.0x


Additional Average Time Multiplier:
- Calculate average lock time across all users
- If user locks longer than average: Add (User Lock Time / Average Lock Time) to their base multiplier

TOTAL MULTIPLIER = BASE MULTIPLIER + (User Lock Time / Average Lock Time)

Updates:

- Average lock time updates daily
- Rewards distribute every 30 minutes
- Formula for calculating $TAP for a user in a 30 min window:

Calculate each user’s new score = (User’s high score)*(user’s multiplier)

$TAP for a user = (a user’s new score/ total user’s total new score)* $TAP in 30 mins

For example, if there are 3 users,
User A has high score of 1000 and multiplier of 1.5, user b has high score of 1500 and a multiplier of 2 and user c has high score of 2000 and a multiplier of 3

User A’s new score = 1000*1.5 = 1500
User B’s new score = 1500*2 = 3000
User C’s new score = 2000*3 = 6000

Total user’s new score = 1500+3000+6000 = 10500

User A’s tap = (1500/10500)*tap released in 30 mins
User B’s tap = (3000/10500)*tap released in 30 mins
User C’s tap = (6000/10500)*tap released in 30 mins

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Last updated 6 months ago