The distribution of $TAP tokens is designed to incentivize gameplay and sustain the Tap ecosystem:
1. Player Rewards: 30% of the total supply (3 billion $TAP) is allocated for player rewards over a 84-month period.
2. Token Release: Tokens are released every 30 mins and in a uniform way till 84 months
3. Time-Lock Multipliers:
If users wish to lock their rewards for a set duration so that they receive multipliers and then can withdraw their rewards once they reach their time-lock duration:
Multiplier System:
Base Lock-Time Multipliers:
- 30 days = 1.2x
- 90 days = 1.5x
- 180 days = 2.0x
- 365 days = 3.0x
- 730 days = 4.0x
Additional Average Time Multiplier:
- Calculate average lock time across all users
- If user locks longer than average: Add (User Lock Time / Average Lock Time) to their base multiplier
TOTAL MULTIPLIER = BASE MULTIPLIER + (User Lock Time / Average Lock Time)
Updates:
- Average lock time updates daily
- Rewards distribute every 30 minutes
- Formula for calculating $TAP for a user in a 30 min window:
Calculate each user’s new score = (User’s high score)*(user’s multiplier)
$TAP for a user = (a user’s new score/ total user’s total new score)* $TAP in 30 mins
For example, if there are 3 users,
User A has high score of 1000 and multiplier of 1.5, user b has high score of 1500 and a multiplier of 2 and user c has high score of 2000 and a multiplier of 3
User A’s new score = 1000*1.5 = 1500
User B’s new score = 1500*2 = 3000
User C’s new score = 2000*3 = 6000
Total user’s new score = 1500+3000+6000 = 10500
User A’s tap = (1500/10500)*tap released in 30 mins
User B’s tap = (3000/10500)*tap released in 30 mins
User C’s tap = (6000/10500)*tap released in 30 mins